/**音频文件名配置 */
export enum AudioEnum {
    // Bgm = 'Bgm',
    BtnClick = 'BtnClick',
    Win = 'Win',
    Lose = 'Lose',
    //    
    homeBgm = 'homeBgm',
    lvBgm = 'lvBgm',
    passFence = 'passFence',
    throwOut = 'throwOut',
    //
    DogA = 'HitDog',
    DogB = 'HitDog',
    AlpacaA = 'HitAlpaca',
    AlpacaB = 'HitAlpaca',
    Cow = 'HitCow',
    GoatA = 'HitGoat',
    GoatB = 'HitGoat',
    GoatC = 'HitGoat',
    HorseA = 'HitHorse',
    HorseB = 'HitHorse',
    Pig = 'HitPig',
    SheepA = 'HitGoat',
    SheepB = 'HitGoat',
    SheepC = 'HitGoat',

    //
    usePropBtn = 'usePropBtn',
    animalRun = 'animalRun',
    //
    getGold = 'getGold',
    loseGold = 'loseGold',
    animalCld = 'animalCld',
    //
    touchAnimal = 'touchAnimal',
    lvPopRank = 'lvPopRank',
}